Grind if you really feel driven to but beating the game without grinding is very very possible. Your team is really good and if you are the same level with this team the game is a total cakewalk anyway. I wouldn’t worry about being underleveled. It’s impossible not to be unless you use a small team. Secondary recommendations that aren’t S-tier good but are good and work well enough: Hitmonlee, Rapidash/Ninetales, Magmar, Golem, Rhydon.Īlso I would say your levels are fine because there is about to be a major level spike and you are going to be underleveled without grinding by the 7th (if not 5th/6th) badge. I would say Arcanine but you’re playing Leaf Green Mime, and Magneton are like the best of the best that aren’t already covered by a type on your team (besides Gengar poison). That said because you asked I’ll give recommendations: Some ideas for replacing Persian and filling the last slot: Alakazam, Gengar, Machamp, Mr. In the same vein, I would say think of what Pokemon is your favorite and use it to round out your team. So while an optimal team builder would recommend getting rid of Persian, your team is fine and if you like it you should use it. And also, Pokemon is easy enough that you can just about use whatever you like. You could very easily solo the game without fainting with the first three alone. Venusaur, Vaporeon, Snorlax, and Dragonite are S-tier mon in FRLG.
However these flaws are all minor, FR/LG is a straight and complete upgrade from the originals in almost every way.Great team. A boatload of all-but-needless tutorial functions were put in these remakes, and there are some odd regressions from previous installments like the trainer not turning to face an opponent when challenged, newer evolutions being completely barred until postgame, censoring of Gamblers to Gamers, and no internal clock (meaning no berry growing, though you can find these as hidden items in darker patches of grass or trade them over from another game). It’s not all shiny and cool however though FR/LG are major improvements Game Freak had a weird notion of what in this game should be updated and what shouldn’t. This is also the first game to include the VS Seeker, a key item that allows you to challenge almost every minor trainer in the game again. There is the addition of the Sevii Islands a set of new areas for both towards the end and at postgame that enable Pokemon from the Johto region to be captured. The game was also noticeably changed to be easier in some ways (for example you can catch a Mankey before Brock and Charmander can learn Metal Claw, making him a breeze with any starter). There are also the added features of the past two generations of Pokemon which means hold items, running, new moves and movesets (in exchange for the existing TMs, tutors around the region teach you some moves from the originals), female protagonist choice, all that stuff. Because these games were remade from scratch on the GBA games’ engine, nearly every single bug the original had was fixed up and the visuals get a very noticeable update. And so from that came FireRed and LeafGreen, faithful and complete remakes of the original Red/Blue/Green versions. After finishing Ruby and Sapphire, Game Freak realized that not every Pokemon could be captured in the game anymore since these were no longer compatible with the previous two generations.